YMCA OF PUEBLO

Corporate Cup

Corporate Cup at the YMCA of Pueblo is a community competition between local organizations and businesses, promoting fitness, health, and wellness in the workplace. 

Click here for 2016 YMCA of Pueblo Corporate Cup results!

Corporate Cup 2017

This is the 33rd year of Corporate Cup at the YMCA of Pueblo!

Corporate Cup is THE opportunity to get your organization healthy, happy, and effective in 2017.

Special thanks to our 2017 major sponsors:

 

What is the Corporate Cup?

Corporate Cup is a fitness challenge to local organizations, businesses and corporations conducted by the YMCA of Pueblo.

The purpose of Corporate Cup is to promote healthy lifestyles in our community.
Teams from participating organizations compete in several events.

Corporate Cup was first held in 1984 and has grown to be the #1 corporate fitness event in Pueblo. Prizes for team spirit, sportsmanship and company participation are awarded. The teams with the highest point totals in each of the three divisions receive the Corporate Cup Trophy.
To keep the competition fair, companies will compete only against similar size companies.
There are three divisions: Division 1 includes companies with 99 or fewer employees, Division 2 includes companies with 100-299 employees, and Division 3 includes companies with 300 or more employees.

 

 


More info:

Check out the tabs below for information about specific events. If you have questions or want to get your organization involved, contact Janelle Andrews at 719.543.5151 x 221 or [email protected]

 

2016 Corporate Cup Results

 

The 2016 YMCA of Pueblo Corporate Cup was a huge success! This was our 32nd year! Thank you all again for making this such a rewarding event year after year.

- The YMCA Staff

Here are the results!

Division 1 Results

Divison 2 Results

Division 3 Results

And here's the video:

OVERALL RESULTS 2016

DIVISION 1

Big R 1st
AIM 2nd
Pueblo Bank & Trust 3rd
Andrews Foodservice Systems 4th
               

 

DIVISION 2

CO Dept Transp/State Patrol 1st
Transp Tech Center 2nd
Atlas Pacific Engineering 3rd
Pueblo Water 4th
Rocky Mountain Eye Center 5th
Black Hills Energy 6th
Spanish Peaks Regional Health Center 7th
Pueblo City-County Library 8th
Pueblo Bar Association  9th
Cesar Chavex Academy 10th

 

DIVISION 3

Parkview Medical Center 1st
CMHIP 2nd
PCAPP Partners:  Bechtel, URS & Battelle 3rd
Trane 4th
Pueblo County  5th
Pueblo District 70 6th
St. Mary-Corwin Hospital  7th
CSU-Pueblo 8th
Pueblo Community College 9th
City of Pueblo 10th
Health Solutions  11th
Vestas  12th
Life Care Center  13th
Express Scripts 14th

 

 

 

 

 

 

 

 

 

 

 

 

Total points can be found here!

               

 

 

               
 
 
 
 

CORPORATE CUP TEAM DIVISIONS & COLORS 2017

Division 1

Company T-Shirt Color
   

 

Division 2

Company T-Shirt Color
Black Hills Neon Orange

 

Division 3

Company T-Shirt Color
Parkview Medical Center Black & White Tye-Dye
PCAPP Red
Pueblo Community College Maroon
Pueblo County  Royal Blue
Vestas Tye-Dye Blue

 

REGISTRATION INFO & FORMS

Team registration cost: 

$250 for YMCA Corporate Partners by July 7, 2017 / $300 for YMCA Corporate Partners July 8-28, 2017
$500 Non-corporate partners by July 7, 2017 /  $600 for Non-corporate Partners July 8-28, 2017
Payment due by July 28

  • Individual Registration forms for employees to fill out will distributed to team directors upon enrollment.  
  • The 2017 Corporate Cup theme is "Work Hard, Play Harder"
  • Usernames and passwords for the Corporate Cup Database will be given to team directors upon enrollment.  All data entry needs to be completed by August 25.
  • Division 1 companies are allowed to have spouses participate in all events.  Division 2 companies are allowed to have spouses participate in team events (tug of war, teamwork challenges, golf, bowling, volleyball, softball, kickball, disc golf and tennis doubles) only. 
  • Corporate Cup participants must be at least 18 years of age to enter.  Event workers must be at least 16.  Participants must be full time or part time employees, volunteers or retirees of each company or organization at the time of competition.  An employee is defined as someone who will receive a W-2 from the participating company.  A volunteer is defined as someone who works consistent hours for the company and has gone through formal training with the company.  An employee participant's employment site must be within Pueblo County.  A retiree must be living within Pueblo County.

Click the link below to download your form:

Company Enrollment Form

SCHEDULE OF EVENTS

 

Date

Event

Division

Site

Time

July 29-Sept 17

Togetherhood

ALL

Pueblo Community

Varies

Sept 9 - Sat

5K Run/Walk

Executive Games

 

Climbing Competition

 

 

Teamwork Challenges

 

 

Tug of War

 

 

Football Throw

Basketball Shoot

Swim Relay

ALL

 

 

Div 2

Div 3

Div 1

Div 1

Div 2

Div 3

Div 3

Div 1

Div 2

Div 1, 2, 3

Div 1, 2, 3

Div 2

Div 3

Div 1

All Events

at

YMCA

 

7:45 a.m.

9:30 a.m.

 

10:30 a.m.

12:00 p.m.

1:30 p.m.

10:30 a.m.

12:00 p.m.

1:30 p.m.

10:30 a.m.

12:00 p.m.

1:30 p.m.

10:30-3 p.m.

10:30-3 p.m.

10:30 a.m.

12:00 p.m.

1:30 p.m.

Sept 10 – Sun

Bike Predict

Bowling Session A

Golf

Bowling Session B

Volleyball

ALL

Div 3

Div 1 & 2

Div 3

Div 1

Test Track

Bowlero

Walking Stick

Bowlero

YMCA

8:30 a.m.

12:30 p.m.

1:00 p.m.

3:00 p.m.

6:00 p.m.

Sept 11 – Mon

Dodgeball

Div 2

YMCA

5:30 p.m.

Sept 12 – Tues

Dodgeball

Div 1

YMCA

5:30 p.m.

Sept 13 – Wed

Dodgeball

Div 2

YMCA

5:30 p.m.

Sept 14 – Thurs

Mile Run/Walk

ALL

YMCA

6:00 p.m.

Sept 15 - Fri

Kickball

ALL

City Park

TBD

Sept 16 – Sat

Volleyball

Kickball

Div 2

ALL

YMCA

City Park

8:00 a.m.

TBD

Sept 17 - Sun

Bowling Session C

Golf

Bowling Session D

Volleyball

Kickball

Div 2

Div 3

Div 1

Div 3

ALL

Bowlero

Walking Stick

Bowlero

YMCA

City Park

12:30 p.m.

8:00 a.m. or 1:00 p.m.

 

3:00 p.m.

8:00 a.m.

TBD

Sept 18 – Mon

Dodgeball

Div 3

YMCA

5:30 p.m.

Sept 19 – Tues

Dodgeball

Div 3

YMCA

5:30 p.m.

Sept 20 – Wed

Dodgeball

Div 3

YMCA

5:30 p.m.

Sept 22 – Fri

Softball

ALL

City Park

5:15 p.m.

Sept 23 - Sat

Softball

Disc Golf

ALL

Div 3

City Park

City Park

8:00 a.m.

8:00 a.m.

Sept 24 – Sun

Softball

Disc Golf

ALL

Div 1 & 2

City Park

City Park

8:00 a.m.

8:00 a.m.

Sept 28 – Thurs

Award Ceremony

ALL

Pueblo Country Club

TBD

CORPORATE CUP GENERAL RULES

1. Eligibility:

a. Participants must be at least 18 years of age to enter. Event Workers must be at least 16.

b. Participants must be full time, part time employees, or retirees of each company or organization at the time of competition. An employee is defined as someone who will receive a W-2 from the participating company. If an employee is in a short-term laid-off situation then he/she must still be covered by the company's insurance policy.

c. Event volunteers can be friends and family, not necessarily employees of the company.

d. Any team member who has participated at the high school varsity, college varsity or professional level in a sport within the 12-month period prior to the Corporate Cup may not participate in that sport at the Corporate Cup. The 5K Predict and Bicycle Predict are excluded.

e. Anyone competing or participating in any event must sign the YMCA Corporate Cup waiver prior to competition.

f. Teams may be formed by members of a professional group such as: Pueblo County Medical Society, Pueblo County Auto Dealers, Pueblo County Bar Association, etc. Any professional group must have approval of the Corporate Cup committee.


2. Two or more companies with fewer than 25 employees may combine to form one team.

3. Participants can only participate for one (1) company and on only one team per event.

4. The YMCA Corporate Cup committee reserves the right to review all team entries relative to eligibility.

5. Teams must provide the YMCA with a letter verifying that all participants meet the above criteria regarding being an employee or
retiree.

6. Team Tie-Breaker: If a tie occurs for any of the first three places, the Employee Participation Event will be used to break the tie.

7. Team Shirts: Teams must wear their shirts identifying their corporation. Team t-shirt colors can be reserved as soon as the team base entry fee is paid. No duplicate or like colors within divisions are allowed.

8. Team Participation Points: Unless otherwise noted, the first team in each team event earns the company 5 points.

If you are a new company/organization interested in competing in the 2017 YMCA Corporate Cup, contact Janelle Andrews at YMCA, 719-543-5151 ext. 221, [email protected]

*Corporate cup team director and administration schedule is located on the homepage under misc downloads

Event Workers

The Foundation of the Corporate Cup

Company Requirement:  Each company is expected to provide 4 event workers to help with events.  This may be someone who extremely interested in being involved with the Corporate Cup but is unable to participate in other events.

Event Worker Points:  Each event worker earns 3 team points upon completion of his/her assigned task.  An event worker can earn extra points by working multiple events.  Volunteers can add points to team and/or deduct points should they not show up at assigned event.

Participation Percentage Points:  Workers are included in the team participation percentage.  For every additional 4 workers you will get additional points.

Eligibility:  Event workers can meet either the standard participant requirements or can be family and friends of those who meet those requirements.  Minimum age is 16.

Counts toward individual's event entry limit:  NO

The company/organization with the most event workers will receive a plaque recognizing their contribution to the foundation of the Corporate Cup and the YMCA as a whole.

5 K Predicted Run/Walk
Saturday, September 9, 2017
Event Time: 7:45 a.m. Volunteer Report Time: 7:15 a.m.
Report to the main entrance of YMCA and check-in with Y personnel

Wave Line Up/Watch Check/Finish Line - 6 volunteers

 Hold wave signs

 Check for watches. If found, label envelope with bib number and collect item.  Envelopes need to be taken to the water station at the finish where participants can collect them by showing bib number.

 Support at Finish line and cut chips off of runners


Course Marshals - 10 volunteers
 Stationed approximately every ½ mile on the course to guide walkers/joggers correctly around the course.
 Talk to, encourage, and help any walkers/joggers as needed.
 Observe for health and safety reasons.
 Make sure course is cleaned up after walk/jog (i.e. paper cups, bib #’s. trash)
 Traffic control
 Pick up race course cones
Water Station - 4 volunteers
 Set out oranges and water at the end of the course
 Distribute envelopes to individuals showing corresponding bib number
 Clean up water station

Executive Games
Saturday, September 9, 2017
Event Time: 9:30 a.m. Volunteer Report Time: 9:00 a.m.
Report to the grassy playing field area and check-in with Y personnel

Timekeeper

 Times the participating team as they progress through the stations
 Return stopwatch to Y staff

Recorder
 Totals the team time to complete the challenge and checks in team participants
 Return clipboard and score sheets to Y staff

Station Support
 Helps set up the station for play after each round
 Ensures the team is following the rules at that station

Basketball Shoot
Saturday, September 9, 2017
Event Time: 10:30 a.m. Volunteer Report Time: 10:15 a.m.
Report to the gym and check-in with Y personnel

Timekeeper

 Times the Basketball Shoot participant for 1 minute
 Return stopwatch and basketballs to Y staff

Scorekeeper
 Totals the number of baskets and points made
 Return clipboard and score sheets to staff

Football Throw
Saturday, September 9, 2017
Report 30 minutes prior to your assigned time
Report to the south end of the playing field and check-in with Y personnel

Shag

 Collects the football after participant throws and returns it to the recorder
 Return footballs to Y staff

Recorder
 Checks in participants

Totals the number of points made

 Return clipboard and score sheets to Y staff

Climbing Competition
Saturday, September 9, 2017
Division 1:  Report at 1:00 p.m.; Division 2:  Report at 10:00 a.m.; Division 3:  Report at 11:30 a.m.
Report to the south end of the playing field and check-in with Y personnel

Recorder
 Checks in participants

Times participant

 Return clipboard and score sheets to Y staff

Teamwork Challenges
Saturday, September 9, 2017
Division 1:  Report at 10:00 a.m.; Division 2:  Report at 11:30 a.m.; Division 3:  Report at 1:00 p.m.
Report to the playing field and check-in with Y personnel

Timekeeper

 Times the participating team as they progress through the stations
 Return stopwatch to Y staff

Recorder
 Totals the team time to complete the challenge and checks in team participants
 Return clipboard and score sheets to Y staff

Volleyball
Division 1:  Sunday, September 10, 2017 Report at 5:30 p.m.; Division 2:  Saturday, September 16 Report at 7:30 a.m.; Division 3:  Sunday, September 17 Report at 7:30 a.m.
Report to the YMCA gymnasium and check-in with Y personnel 

Scorekeeper
 Totals the team points
 Return clipboard and score sheets to Y staff

Line Judge
 Watches the line to ensure play is in play and participant is in bounds
 

Mile Run/Walk

Thursday, September 14, 2017
Event Time: 6:00 p.m. Volunteer Report Time: 5:30 a.m.
Report to the southeast end of the Y parking lot and check-in with Y personnel

Course Marshals

 Stationed on the course to guide walkers/joggers correctly around the course.
 Talk to, encourage, and help any walkers/joggers as needed.
 Observe for health and safety reasons.
 Make sure course is cleaned up after walk/jog (i.e. paper cups, bib #’s. trash)
 Pick up race course cones
Water Station
 Set out oranges and water at the end of the course
 Distribute envelopes to individuals showing corresponding bib number
 Clean up water station

 

 

5k Time Predict Run/Walk

 

5K Time Predicted Walk/Run

Also:  Duathlon Event #1

STANDARD EVENT INFORMATION

Event Site

YMCA, 3200 E. Spaulding Avenue, Pueblo, CO  81008

Event Date & Time

Saturday, September 9th at 7:45 a.m.

Pre-Event Meeting

Tuesday, September 5th at 5:30 p.m. at the YMCA

Team Directors ONLY

Placing

Determined by the difference between actual and predicted times for each participant. 

Duathlon placing will combine actual times from the Bike event and 5K.

Age Groups

Male and female division of 18-29, 30-39, 40-49, 50-59, 60-69, 70+

Points

1st (6), 2nd (5), 3rd (4), 4th (3), 5th (2), 6th (1) in each gender age group

Medals

Top 3 in each age group

Counts toward individual’s event entry limit?

NO

 

OTHER EVENT RULES & INFORMATION

1.  To participate in this event and to ensure correct results, the individual must be registered AND have a 5K bib number and timing chip. *NO EXCEPTIONS*

2.   TEAM INFO & BIB# PICKUP: Team Directors must pick up team envelopes with bib #’s and timing chips at the Team Directors Meeting on Tuesday, Sept. 5th at 5:30 p.m. It is recommended that Team Directors distribute bibs and timing chips prior to walk/run day.

3.   Predicted times must be submitted on the Individual Registration Form and recorded by the team’s input personnel.   No times may be changed after the deadline for data input to be completed.

4.   Participants should arrive early to allow time for traffic, parking, and walking to the start of the event.

5.   Substitutions or additions will not be accepted the day of the event.

6.   Watches and/or headsets of any type are not allowed. Captains can collect these items in a team envelope and turn them in to the registration table for security. Infraction of this rule will result in disqualification.

7.   Participants start the 5K in “Waves”. Wave assignments are on one’s bib. Waves will be started about 3 minutes apart. Faster runners are placed in Waves 1 and 2.

8.   Walkers/runners must remain on the right side of the road to allow people to pass. Walk no more than 2 abreast as soon as possible!

9.   The 5K Predict is scored as an individual event and is determined by the difference in actual and predicted times. Teams can have unlimited entries.

10. Duathlon Participants: Besides using your variance from prediction for scoring this 5K event, the actual 5K Walk/Run time will be combined with the actual Bike Event time for Duathlon scoring.

11. Prohibited Items & Persons: For safety purposes and insurance regulations family members and/or friends, baby strollers, baby packs, wagons, roller skates, roller skis, roller blades and similar equipment, bicycles and pets are not permitted under any circumstances.

 

Basketball Shoot

STANDARD EVENT INFORMATION

Event Site: YMCA, 3200 E. Spaulding Avenue, Pueblo, CO  81008
Event Date & Time: Saturday, September 9th anytime between 10:30 a.m. and 3 p.m.
Pre-Event Meeting:

Tuesday, September 5th at 5:30 p.m. at the YMCA

Team Directors ONLY 
Placing:

Determined by the total points scored by each shooter.

Predicted points are only used as a tie-breaker.
Age Groups: Male and female division of 18-29, 30-39, 40-49, 50-59, 60-69, 70+
Points: 1st (6), 2nd (5), 3rd (4), 4th (3), 5th (2), 6th (1) in each gender age group
Medals: Top 3 in each age group
Counts toward individual's event entry limit? NO

OTHER EVENT RULES & INFORMATION

1.  Times will be handed out at the Team Directors Meeting on Tuesday, September 5th at 5:30 pm.

2.  Basketball Shoot will be scored as an individual event.

3.  Teams can have unlimited entries.

4.  Participants will have one minute to make as many baskets as possible.

5.  Five spots will be marked in front of the basket.  The participant can decide where they want to shoot from.  More points are accumulated from farther distances.

6.  The goal is to hit as many baskets as possible, NOT TO HIT PREDICTED POINTS.  Predicted points are just used as a tie breaker.

7.  ONCE AGAIN:  Prediction points on the waiver/registration will be used as tie-breakers only.

8.  All participants must use the basketballs provided by the YMCA for competition.  Official men's and women's size basketballs will be available.

9.  Teams must bring their own basketballs for practice.  Warm-up balls will NOT be provided.

10.  One practice shot is allowed before starting.

11.  The YMCA will not be responsible for lost or stolen basketballs.

12.  All shots must be taken from the outside of the lane.

Bicycle Time Predict Ride

STANDARD EVENT INFORMATION

Event Site: Eastern end of Airport Industrial Park.  Park ACROSS the street from the dirt parking lot of Target's building on United Avenue and/or along the street west of Target  – DO NOT park in Target’s lot!!!
Event Date & Time: Sunday, September 10th 8:30 a.m.
Pre-Event Meeting: Tuesday, September 5th 5:30 p.m. YMCA
Placing: Determined by the difference between actual and predicted times for each rider.  Duathlon placing will combine actual times from the Bike Event and the 5K.
Age Groups: Male and Female Age Divisions of:  18-29, 30-39, 40-49, 50-59, 60-69, 70+
Points: 1st (6), 2nd (5), 3rd (4), 4th (3), 5th (2), 6th (1) in each gender age group
Medals: Top 3 in each gender age group
Counts towards individual's event entry limit? NO

OTHER EVENT RULES & INFORMATION

TEAM INFO & BIB#/CHIP PICKUP:  Team Directors must pick up team envelopes with bib #'s at the Team Director's Meeting on Tuesday, September 5th at 5:30 p.m.  It is recommended that Team Directors distribute bib numbers and timing chips prior to ride day.

ROUTE DESCRIPTION:  The 12.4-mile predicted ride will begin east of Target Distribution Center past the ravine and dirt parking lot.  Watch for the Start/Finish sign on the north side of the road.  It will continue on the DOT Road for 6.2 miles where you will see a turn-a-round sign.  The road is in better condition than in prior years but you will have 2 hills to climb.  On the day of the race, please park in the dirt parking lot past the ravine.  Please don't park on the actual road we will be cylcing on.

CAUTION:  When practicing on the course for the event, please wear bright colors for your own personal safety.  We suggest NOT practicing during heavy weekday traffic times of 6:30-8:00 a.m. and 3:30-5:00 p.m.  Be aware that there will be vehicles traveling at speeds up to 55 mph on this road.

General Rules:

  1. All bicycles must be single seat (no tandem bikes) and in sound operating condition.
  2. Predicted times must be submitted on the Individual Registration Form and recorded by the team's input personnel.  No times may be changed after the deadline for data input to be completed.  (See Admin Schedule)
  3. Team members will compete as individuals.  Times will not be averaged or otherwise combined.
  4. No speedometers, watches, clocks, radios, cell phones, ipods or other timing gear will be allowed.  No pace riders or coaches will be allowed along the course.  Infraction of this rule will result in disqualification.
  5. Riders must finish the course within 2 hours.
  6. Substitutions or additions will not be accepted the day of the event.
  7. "Sag wagons" will be patrolling the course on ride day to provide transportation to the finish line if a rider encounters mechanical or other difficulties and cannot continue.

Participant Uniforms:

  1. Riders must have the correct bib number and it must be worn on the FRONT of the riders shirts.  NO EXCEPTIONS.  Bibs will be given out at the Pre-Event Meeting (see above).
  2. Every rider must wear a protective, securely fastened BIKE HELMENT.  NO EXCEPTIONS!
  3. Riders must wear a shirt or jersey, shoes, cycling shorts or other appropriate pants.  Long pants must be secured from interfering with the bicycle chain or spokes.
  4. Participants are encouraged to take sufficient water with them on the bike ride to prevent dehydration.  Water bottles should be fastened to the bike with standard water bottle cages.

Start of the Ride:

  1. Riders will be organized into waves based upon predicted time, with the faster riders in the 1st wave.  All riders will be notified of their wave number before the day of the event.
  2. Waves will be started about 2 minutes apart.  Marshals will indicate the location and time of each wave formation and departure.  Each rider is responsible to start in the correct wave.  Riders who start in an incorrect wave will be disqualified.
  3. Formation of waves will begin 10 minutes before actual start.  All riders should arrive at least 45 minutes before start time.

Conduct of the Ride:

  1. All laws of the State of Colorado will be in effect.
  2. Courteous and safe riding practices are mandatory.  RIde in single file.  Stay to the right, passing on the left only.  All riders should announce "on the left" before overtaking another rider.  All riders should be aware of riders immediately behind them or on their flank and should be extremely cautious when making side movements to avoid road hazards.
  3. Riders may not leave the prescribed course unless ordered to do so by a race marshal or law officer.
  4. Riders may dismount at their pleasure but must not interfere with other riders.  
  5. Competitors may make no progress unaccompanied by a bicycle.  In case of mechanical breakdown, riders may walk but must finish within the time limit.

Finish of the Ride:

  1. A rider's time will be the difference between the clock time of his/her wave start and the clock time when he/she crosses the finish line.  The time will include any time taken at rest stops.
  2. A riders' finish time will be posted when the rider's front tire passes the timing post at the open end of the finish chute.  Riders must slow down before entering the chute and proceed in single file without order change as they proceed to the end.  All riders must come to a stop for bib number check before leaving the chute.
  3. A rider who has not completed the entire course may not cross the finish line and may not score points.

Fruit and water will be provided after the ride is completed.

Sponsored By:

 

Bowling

STANDARD EVENT INFORMATION

Event Site: Midtown Bowlero Lanes
Event Date & Time:

Div 3:  Sunday, September 10th 12:30pm or 3:00pm

Div 2:  Sunday, September 17th 12:30pm

Div 1:  Sunday, September 17th 3:00pm

Special Fees: $50/team
# of Teams: Div 1:  3 teams, Div 2:  4 teams, Div 3:  5 teams.  All teams can place
Team Gender: Teams must have at least one female and can be all female.  Teams must have 4 bowlers.
Placing: Determined by the total team score.  See details below.
Age Groups: NONE
Points:

Placing Points:  1st (12 pts), 2nd (10 pts), 3rd (8 pts), 4th (6 pts), 5th (4 pts), 6th (2 pts) in each division.

Participation Points:  6 pts per company (not per team)

Plaques: 1st, 2nd, 3rd in each division
Counts towards individual's event entry limit? YES

OTHER EVENT RULES AND INFORMATION

  1. Scoring Detail: Each participant will bowl 3 games. Actual scores will be used. All 3 games of all 4 team members will be added together to comprise a team score. Placing within each division is determined by the team score.
  2. A participant may only bowl on one team. 
  3. Computerized scoring equipment will be used and scores verified. 
  4. This will be a NON-SMOKING event. 
  5. Substitutions:  Substitutions are allowed the day of the event, but you must make changes 30 minutes prior to the start of the event. Substitutions must have submitted a signed waiver and cannot exceed their event limitation.
  6. Bowlers will alternate lanes on their pair of lanes. 

 

Disc Golf

Disc (Frisbee) Golf

STANDARD EVENT INFORMATION

Event Site:

City Park

Event Date & Time:

Play begins Saturday, September 23rd, 8:00 am – Division 3

Play continues Sunday, September 24th 8:00 am – Divisions 1 & 2

Team Size and Gender:

 4 Person Team- Max 2 males. Males can never exceed females

# of Teams:

Div 1:  1 team; Div 2:  2 teams; Div 3:  3 teams

Format:

4 person scramble start. Teams will be assigned a starting tee.

Points:

1st(16), 2nd(14), 3rd(12), 4th(10), 5th(8), 6th(6)

Participation Points:  6 

Plaques:

1st, 2nd, 3rd per division

Counts toward individual's event entry limit?

YES

OTHER EVENT RULES AND INFORMATION

GENERAL RULES:

  1. DGA rules for Disc Golf will govern play except for changes and adaptations noted in these rules. 
  2. The Event Director will be in charge of the course, facilities, and spectators. 

UNSPORTSMANLIKE BEHAVIOR:

  1. Abusive language and/or physical threats to Y staff, players, or spectators will not be tolerated. Any team or player exhibiting this type of behavior will automatically be disqualified from any further competition. 
  2. Profanity: Participants and fans are asked to avoid use of profanity at games. Excessive use of profanity may be grounds for player ejection from the game. 
  3. Alcohol: Alcoholic beverages are not allowed on the course and no intoxicated person will be allowed to compete. 

 

MANAGERS:

  1. Captains are responsible for the team’s behavior on the course.
  2. No player may participate on a team without being on the team roster. Effect: Forfeit. 
  3. Any captain who plays an illegal or ineligible player shall forfeit all games in which such player participated. 
  4. All players must be at least 18 years of age. 
  5. Tee time each day is 8am. Score cards must be picked up on Softball Field #4 in City Park. Score cards must be turned in immediately upon completion of the course.

ROSTER/TEAM:

  1. All teams must submit a roster to the event director prior to their first tee. 
  2. A team consists of four players, 2 male and 2 female. 
  3. Never can males exceed females. 

OTHER GAME RULES:

  1. Each day captains must obtain score cards from Softball Field # 4 from YMCA representative prior to teeing off and return them immediately after course completion. 
  2. Four Person Scramble Info: Each foursome will play 18 holes. All members of the group will hit from the tee. The captain will then select the best drive. From that point, all members of the group will hit a second shot. Again, the captain will select the shot providing the most advantageous lie. This procedure will continue until the disc is holed out. Only one score per hole per team is to be recorded. Scorecards must be signed, attested, and turned in at the conclusion of the course.

Lie:  A lie is the spot where the player’s previous throw has landed. Mark lie with a mini disc or turn over the thrown disc, directly towards the hole or designated fairway. The player’s subsequent throw is made from directly behind the marked lie

Fairway Throw:  Fairway throws must be made from directly behind the lie. A run-up and normal follow-through, after release, is allowed, unless the lie is within 10 meters of the target. Any shot within 10 meters of the target requires that the player not move past the lie until the disc is at rest

Completion of Hole:  A disc that comes to rest in the disc pole hole basket or chains constitutes successful completion of that hole

Click here to download course map

Sponsored By:

 

Dodgeball

STANDARD EVENT INFORMATION

Event Site:

YMCA, 3200 E. Spaulding Avenue

Event Date & Time:

Div 1:  Tuesday, September 12th 5:30 pm

Div 2:  Monday, September 11th 5:30 pm and Wednesday, September 13th 5:30 pm

Div 3:  Monday, September 18th 5:30 pm, Tuesday, September 19th 5:30pm and Wednesday, September 20th 5:30 pm

Pre-Event Meeting:

September 6th at 5:30pm at the YMCA

# of Teams:

1 team per company/organization

Roster size and gender:

Each team must have a minimum of 10 players.  Team roster is limited to 16.  On the court, males cannot exceed the number of females.

Placing:

Determined by double elimination

Points:

Participation Points: 6

Placing Points:  1st(16), 2nd(14), 3rd(12), 4th(10), 5th(8), 6th(6)

Seeding:

All  teams are bracketed by luck of the draw.

Plaques:

1st, 2nd and 3rd per division

Counts toward individual's event entry limit?

YES

OTHER EVENT RULES AND INFORMATION

GAME PLAY

REGULATION GAMES
•    A regulation game lasts for forty-five (45) minutes and consists of a series of rounds.
•    A round ends when all the players of one team are out or the referee ends the round due to time limit or infraction.
•    The game clock starts when the first round begins, and ends 45 minutes later (if a round is in progress, the round must end at that 45 minute time and the team with the most number of active players on the court wins the round).
•    The game clock shall not be stopped except for:
a.    Referee time out for an injury, a warning, a hazard on the court, equipment malfunction, or power outage.
b.    Referee time out between rounds for a rules clarification, or any other reason deemed appropriate by the Head
c.    Referee.
•    The Rush is when the referee audibly signals the start of the round and players located behind the back line advance toward the balls.
•    A regulation game ends when all players on one team are out or time the game clock expires (see Rule 7.02).
•    The team that wins a round shall receive one point.
•    Teams change court sides between each round.
•    The team with the most points at the end of the game wins.
•    In the event of a tie score at the end of the game, the game shall be marked as a tie. Games called off that end in a tie shall be marked as a tie.
•    A game that is called off by the Referee after fifteen (15) minutes or three (3) rounds of play shall be considered a regulation game. The game score at the end of the last round shall determine the winner.

STARTING PLAY
•    Before the round starts, only referees and designated shaggers may occupy the sideline area. After the round starts, anyone playing in that round may also occupy the sideline area. An infraction shall result in a warning to the player
•    At the beginning of each round, all players line up behind the back line on their team’s side of the court. Shoes may rest on the back line, but no part of the shoe may be in front of the line.
•    All seven (7) balls are placed on the center line equally spaced.
•    The Head Referee audibly signals the start of the round at which time, players may advance toward the balls.
•    Players may only retrieve the 3 balls to their right, and may not touch or retrieve the three balls to their left.
•    Players touching or retrieving balls on their left side are penalized with a false start.
•    A false start halts play, and restarts the round, with a ball being moved to the left of the center ball for the penalized team.
•    The center ball is not active (eligible for play) during the rush.
•    Players throwing a ball while between the clear line and the center line are out 
•    Once all active balls are behind the clear lines, the center ball is eligible for play.
•    Any ball may be played once it is behind the clear line.
•    Any ball thrown before it is behind the clear line is not a ball in play. A player hit by a ball not in play is not out.

OUTS AND INS
•    A player is out when;
       a)    hit by a thrown ball beyond the clear line from the opposing team’s side, that has not touched the ground, ceiling or wall that is not caught;
       b)    hit by a deflected ball beyond the clear line from the opposing team’s side, that has not touched the ground, ceiling or wall that is not caught;
       c)    hit by a thrown ball beyond the clear line from the opposing team’s side that has hit another player or ball in bounds, but has not touched the ground, ceiling or wall;
       d)    the player’s thrown ball is caught by an active player of the other team before it touches the ground, ceiling or wall;
       e)    touching any part of the opponent’s side of the court;
        f)    stepping with both feet out of bounds while dodging a ball;
       g)    dropping a ball that is hit by a thrown ball from the opposing team’s side;
       h)    dropping a ball while catching another.
        i)    throwing a ball from in front of the clear line during the rush;
        j)    hit by a ball while attempting to deflect a ball from the opposing team that has not touched the ground, ceiling or wall.

•    Players who are out must immediately raise their hand and leave the court within five (5) seconds of being out.
•    Such players join their teammates at the end of the waiting line on the right side of the court, starting at the clear line.
•    When a player catches a thrown ball from the opposing team’s side, the next teammate in the waiting line must join the round.
•    A player is not out when:
       a.    successfully catching a ball and moving out of bounds in the process;
       b.    a thrown ball’s first contact is the neck or head;
       c.    hit with a ball that was thrown over the clear line by their team and is deflected back over the clear line by the opposing team without touching the ground;
       d.    hit with a ball that is not thrown by hand, or not thrown from inbounds, or deflected from the ground, ceiling, or wall, or deflected from a referee or non participating player.

SUBSTITUTIONS
•    In cases of injury or illness, a time out may be requested for participant removal and replacement by the next teammate of the same sex in the waiting line 
•    The Head Referee should announce any player removed from the game for injury or illness.

BALL CONTROL
•     Balls must be thrown by hand from an inbounds position. There are no restrictions on throwing style.
•    Players may use a ball in their possession to deflect another ball thrown by the opposing team to avoid being hit and called out.
•      Players may not intentionally make contact with a ball while exiting the court.
•    Teams may not maintain possession of four (4) or more balls at the same time for longer than 15-seconds.
•    The head referee or assistant referee will begin an audible 15-second countdown when such possession occurs. If the end of the 15-second countdown is reached, play stops and all balls are surrendered via rolling them across the court to the opposing team.
•     If a ball is resting directly over the center line, play stops and the head referee shall kick the ball to the team possessing the least number of balls.
 

WARNINGS AND REMOVAL
Referees shall issue warnings for serious rule infractions. Referees may issue multiple warnings for the same rule infraction to correspond with its severity level. A player receiving two warnings for the same rule infraction in the same round shall be removed from that round and the following round without substitution. A player receiving three warnings for the same rule infraction in the same game shall be expelled from that game and the following game without substitution

Duathlon

STANDARD EVENT INFORMATION

Event Site, Date & Time: The Duathlon is an event combining the actual times from the 12.4 mile Bike Event and the 5K Walk/Run Event.  As such it does not have it's own separate venue
Pre-Event Meeting: NONE
Placing: Duathlon placing is determined by the combination of the actual times from the Bike Event and the 5K.
Age Groups: Male and Female Age divisions of:  18-29, 30-39, 40-49, 50-59, 60-69, 70+
Points: 1st(6), 2nd(5), 3rd(4), 4th(3), 5th(2), 6th(1) in each gender age group
Medals: Top 3 in each gender age group
Counts toward individual's event entry limit? NO
Special Notes: For ease of recording your entry, you will automatically be entered in this event when you enter both the Bike and 5K events.  Because of the special challenge of this event people often find that by merely completing both the 5K and Bike that they have earned points for their company.

 

Executive Games

STANDARD EVENT INFORMATION

Event Site

YMCA, 3200 E. Spaulding Avenue, Pueblo, CO  81008

Event Date & Time

Saturday, September 9th at 9:30 a.m.

Pre-Event Meeting

NONE

# of Teams

1 per company

Team Gender

Each team must include at least 1 male and 1 female

Team Size

Each team will be comprised of 4 people, 1 of who has been chosen from the company’s top 2 executives (i.e. CEO or Vice President)

Age Groups

NONE

Points

1st (12), 2nd (10), 3rd (8), 4th (6), 5th (4), 6th (2) in each division.  Placing is determined by team time

Medals

NONE

Counts toward individual’s event entry limit?

NO

 

Executive Games:

Event Challenges to be announced later.

Football Throw

Event Site:

YMCA, 3200 E. Spaulding Avenue

Event Date & Time:

Saturday, September 9th

ALL Divisions are welcome to participate anytime between 10:30 a.m. and 3 p.m.

Placing:

Determined by combination of distance and accuracy of throw.  See rules below.

Age Groups:

Male and female age divisions of:  18-20, 30-39, 40-49, 50-59, 60-69, 70+

Points:

1st(6), 2nd(5), 3rd(4), 4th(3), 5th(2), 6th(1) in each gender age group

Medals:

Top three in each gender age group

Counts toward individual's event entry limit?

NO

OTHER EVENT RULES AND INFORMATION

  1. There will be three (3) tires suspended from a standard size soccer goal.  One will be approximately 40 inches wide and two will be approximately 36 inches wide.  Men will stand 10 yards away and women will be 8 yards away.
  2. The participant may throw in any style.  Crossing the baseline during or after the throw results in a score of zero for that throw.
  3. Football sizes:  Men - official size football; Women - junior sized football
  4. This event is for accuracy.  Throwing the football through a 40 inch tire will result in 3 pts.  Throwing the football through a 36 inch tire will result in 5 pts.  Hitting any tire will result in 1 pt.
  5. Each participant is allowed 3 throws.  No warm up throws will be allowed.

 

 

Golf

STANDARD EVENT INFORMATION

Event Site:

Walking Stick Golf Course, Pueblo

Event Date & Time:

Div 1 & 2: Sunday, September 10th 1:00pm

Div 3:  Sunday, September 17th 8:00am or 1:00pm

Special Fees:

$250/team.  Due Friday, August 25th, 5:00pm.  The cost of the golf tournament is not included in the overall Corporate Cup team fees.  It is the option of the company to pay for the golf event or it is the responsibility of the individual golfers.

# of Teams:

Div 1: 1 Team, Div 2: 2 Teams, Div 3: 3 Teams

All teams can place

Team Gender:

Teams must have at least 1 female and can be all female.  Teams consist of 4 people; 3 person teams not allowed.

Placing:

Determined by the lowest team round score.  Tiebreaker used is lowest hole score on holes ranked by degree of difficulty.

Age Groups:

None

Points:

Placing points:  1st(12), 2nd(10), 3rd(8), 4th(6), 5th(4), 6th(2) in each division.

Participation points:  6 pts per company (not per team)

Plaques:

1st, 2nd and 3rd per division

Counts toward individual's event entry limit?

YES

 

 

OTHER EVENT RULES AND INFORMATION

  1. Shotgun Start: Holes Will Be Assigned 
  2. Scramble Format: On every hole, each member of the team may hit a tee shot. The team then selects one of the tee shots from which to play. All members of the team may then hit from that position. This procedure is repeated until the ball is holed. 
  3. Two Tee Shots: Each team member’s tee shot must be used at least two (2) times per eighteen (18) hole round.
  4. Selected Shot: Each team member may place his/her ball within one club-length of the selected shot but no nearer to the hole. Further, if the shot selected is played from a hazard, bunker, primary rough, secondary rough, fairway, or fringe of the green, the ball must must remain in the hazard, bunker, primary rough, secondary rough, fairway, or fringe of the green.
  5. Scoring: Scoring for the round is on the honor system for each team and all play should follow USGA rules. If there is ever a question as to how a shot should be played, the team should play the shot both ways and record both scores until a clarification can be given. For the tournament, a special score sheet (see below) will be distributed that will allow each team to record the score they received on each hole as well as the team member whose drive was used. 

Sponsored By:

 

Kickball

 

Event Site:

City Park

Event Date & Time:

Play begins Friday, September 15th, 5:30 pm

Play continues Saturday, September 16th, 8:00 am

Play continues Sunday, September 17th 8:00 am

Team Size and Gender:

Roster size is limited to 20.  For gender rules, please see Roster/Team information below.

Seeding:

The top 2 teams from the prior year will be seeded accordingly.  All other teams are bracketed by luck of the draw.

Special Fees:

$100 per team.  Due Friday, August 25th.  Fee includes equipment, umpires, fields and administration.

Placing:

Determined by single elimination tournament format.

Points:

1st(16), 2nd(14), 3rd(12), 4th(10), 5th(8), 6th(6)

Participation Points:  6 

Plaques:

1st, 2nd, 3rd per division

Counts toward individual's event entry limit?

YES

OTHER EVENT RULES AND INFORMATION

GENERAL RULES:

  1. WAKA rules for kick ball will govern play except for changes and adaptations noted in these rules. 
  2. The Field Director will be in charge of the field, facilities, and spectators. 

UNSPORTSMANLIKE BEHAVIOR:

  1. Abusive language and/or physical threats to umpires, players, or field staff will not be tolerated. Any team or player exhibiting this type of behavior will automatically be disqualified from any further competition. 
  2. Profanity: Participants and fans are asked to avoid use of profanity at games. Excessive use of profanity may be grounds for player ejection from the game. 
  3. Alcohol: Alcoholic beverages are not allowed on the playing field and no intoxicated person will be allowed on the playing field. 
  4. Crashing: Running or sliding into a player intentionally to avoid an out is not allowed and will be cause for player ejection. 
  5. Fake Tags: Faking a tag to make the runner slide is strongly discouraged. 
  6. Ejected players: If a player is ejected from a game for an unsportsmanlike act or conduct, the team cannot play shorthanded. If no legal substitute is available, the game is forfeited. Ejected players are suspended from the tournament. 

MANAGERS:

  1. Managers are responsible for the team’s behavior on the bench and on the field. Only persons who are directly associated with the team may be in the dugout. 
  2. No player may participate on a team without being on the team roster. Effect: Forfeit. 
  3. Any manager who plays an illegal or ineligible player shall forfeit all games in which such player participated. 
  4. All players must be at least 18 years of age. 
  5. Game time is FORFEIT time - all teams should be ready to play when scheduled. 
  6. Managers must submit any additions/deletions to roster prior to game time to the field supervisor. 
  7. Managers/captains are responsible for finding out when make-up, rain out, etc. games are rescheduled. The YMCA will contact teams regarding the newly scheduled games, dates, time and location. Games and/or tournament may be cancelled if facilities and/or time are unavailable. 

ROSTER/TEAM:

  1. All teams must submit a roster to the field director prior to their first game. 
  2. A team consists of ten players, 5 male and 5 female. 
  3. Teams may field two extra players, 12 who kick in the lineup. 
  4. There may be one extra male and one extra female. 
  5. Never can males exceed females. 
  6. Rosters are limited to 16 players. 
  7. A game shall start and finish with a minimum of eight players. An out will be taken for the missing player. No team shall be permitted to kick with less than eight. Effect: Forfeit. 

WALKS:

  1. Intentional Walk: Notify the umpire. No pitches are required. 
  2. Coed Walk Rules: When a male is walked, he will be awarded 2 bases and the female batter must bat. Exception: With 2 outs the female may walk or kick. 

COURTESY RUNNERS:
A courtesy runner is any runner who replaces a runner without a charged substitution. Notify umpires prior to game if a runner will be needed and for which kicker. 

HOME RUNS:

  1. 2 male home runs per team. 
  2. Female home runs are not limited. 
  3. Male home runs exceeding the limit will be deemed outs.

OTHER GAME RULES:

  1. The game is considered completed after 5 innings or 40 minutes. No innings will be started after 35 minutes have elapsed. EXCEPTION: In an attempt to break a tie, one extra inning using the California play-off format with a runner starting on second base. If the first California play-off does not break the tie, then another will be played until the tie is broken. 
  2. If a game needs to be interrupted and rescheduled it will be resumed where it stopped. However, if three innings have been played it will be considered a complete game. This could be 3 1/2 innings if the home team is ahead. 
  3. In the event a team is ten runs ahead after 4 innings of play the team is a winner regardless of time. This could be 3 ½ innings if the home team is ahead. 
  4. If a team begins with the required number of players that team may continue the game with less one player whenever the player leaves the game for any reason other than ejection.
  5. Managers are responsible for turning in written lineups at least five minutes prior to game time. 
  6. Five pitches/rolls will be given each pitcher before the game starts. Two pitches will be given between innings. No infield practice after the first inning. Teams are NOT to warm up on the field. 
  7. The beginning ball count will be 1 ball, 1 strike on the kicker. 
  8. 3 strikes, 4 balls, and 4 foul balls (4 foul balls equal 1 out)
  9. There will be a designated strike zone box measuring 8’ x 14’. (Any pitch that is not kicked and is not called a ball that enters any part of the strike zone is a strike.)
  10. Balls to be used are rubber and 10” in diameter. 
  11. If a player is removed for a violation the team may play shorthanded if no legal substitute is available. This is a disqualified player. 
  12. Kicking Order: Males and Females must alternate in the Kicking order.  That is, two individuals of the same sex cannot kick back to back. 
  13. Sliding is allowed.
  14. No metal cleats.

Sponsored By:

Mile Foot Race

STANDARD EVENT INFORMATION

Event Site:

YMCA, 3200 E. Spaulding Avenue

Event Date & Time:

Thursday, September 14th 6:00pm

Placing:

Determined by the actual mile time of the participant

Age Groups:

Male and Female age divisions of:  18-29, 30-39, 40-49, 50-59, 60-69, 70+

Points:

1st(6), 2nd(5), 3rd(4), 4th(3), 5th(2), 6th(1) in each gender age group

Medals:

Top 3 in each gender age group

Counts toward individual's event entry limit?

No

OTHER EVENT RULES AND INFORMATION

  1. To participate in this event and to ensure correct results, the individual must be registered AND have a Mile bib number. *NO EXCEPTIONS* 
  2. TEAM INFO & BIB# PICKUP: Team Directors must pick up team envelopes with bib #’s at the Team Directors Meeting on Tuesday, September 5th at 5:30pm.   It is recommended that Team Directors distribute bib numbers prior to the mile run day. 
  3. Participants should arrive early to allow time for traffic, parking, and walking to the start of the event. 
  4. Substitutions or additions will not be accepted the day of the event. 
  5. Race day check-in is not required. Once again, however, we do recommend that you arrive early to park and then warm-up while you familiarize yourself with the start and finish areas. 
  6. Fruit and water will be provided to participants after the run.  
  7. Special Note: In this event there are several sex and age groups in which one can score points for your team merely by completing the mile at a walking pace. 
  8. Prohibited Items and Persons:  For safety purposes and insurance regulations family members and/or friends, baby strollers, baby packs, wagons, roller skates, roller skis, roller blades and similar equipment, bicycles and pets are not permitted under any circumstances.

 

Rock Climbing

Rise above your competition!

Rock Climbing

STANDARD EVENT INFORMATION

Event Site:

YMCA, 3200 E. Spaulding Avenue, Pueblo, CO  81008

Event Date & Time:

Saturday, September 9th

Div 2 10:30 am

Div 3 12:00 pm

Div 1: 1:30 pm

Pre-Event Meeting:

Tuesday, September 5th at 5:30 pm at the YMCA

Team Directors ONLY 

Placing:

Individuals will be ranked in their male and female divisions based on their cumulative scores from both Dress Up! and Reach and Rescue.

Age Groups:

Male and Female divisions of:  18-29, 30-39, 40-49, 50-59, 60-69, 70+

Points:

1st (6), 2nd (5), 3rd (4), 4th (3), 5th (2), 6th (1) in each gender age group

Medals:

Top 3 in each age group

Counts toward individual's event entry limit?

YES
 

 

Softball

STANDARD EVENT INFORMATION

Event Site:

City Park

Event Date & Time:

Play begins Friday, September 22nd, 5:15 pm

Play continues Saturday, September 23rd, 8:00 am

Play continues Sunday, September 24th 8:00 am

Special Fees:

$200 per team.  Due Friday, August 25th.  Fee includes balls, umpires, fields and administration.

Team Size and Gender:

Roster size is limited to 20.  For gender rules, please see Roster/Team information below.

Seeding:

The top 2 teams from the prior year will be seeded accordingly.  All other teams are bracketed by luck of the draw.

Placing:

Determined by double elimination tournament format.

Points:

1st(16), 2nd(14), 3rd(12), 4th(10), 5th(8), 6th(6)

Participation Points:  6 

Plaques:

1st, 2nd, 3rd per division

Counts toward individual's event entry limit?

YES

OTHER EVENT RULES AND INFORMATION

GENERAL RULES:

  1. ASA rules for 12” slowpitch softball will govern play except for changes and adaptations noted in these rules. 
  2. The Field Director will be in charge of the field, facilities, and spectators. 

UNSPORTSMANLIKE BEHAVIOR:

  1. Abusive language and/or physical threats to umpires, players, or field staff will not be tolerated. Any team or player exhibiting this type of behavior will automatically be disqualified from any further competition. 
  2. Profanity: Participants and fans are asked to avoid use of profanity at games. Excessive use of profanity may be grounds for player ejection from the game. 
  3. Alcohol: Alcoholic beverages are not allowed on the playing field and no intoxicated person will be allowed on the playing field. 
  4. Crashing: Running or sliding into a player intentionally to avoid an out is not allowed and will be cause for player ejection. 
  5. Fake Tags: Faking a tag to make the runner slide is strongly discouraged. 
  6. Ejected players: If a player is ejected from a game for an unsportsmanlike act or conduct, the team cannot play shorthanded. If no legal substitute is available, the game is forfeited. Ejected players are suspended from the tournament. 

MANAGERS:

  1. Managers are responsible for the team’s behavior on the bench and on the field. Only persons who are directly associated with the team may be in the dugout. 
  2. No player may participate on a team without being on the team roster. Effect: Forfeit. 
  3. Any manager who plays an illegal or ineligible player shall forfeit all games in which such player participated. 
  4. All players must be at least 18 years of age. 
  5. Game time is FORFEIT time - all teams should be ready to play when scheduled. 
  6. Managers must submit any additions/deletions to roster prior to game time to the field supervisor. 
  7. Managers/captains are responsible for finding out when make up, rain out, etc. games are rescheduled. The YMCA will contact teams regarding the newly scheduled games, dates, time and location. Games and/or tournament may be cancelled if facilities and/or time are unavailable. 

ROSTER/TEAM:

  1. All teams must submit a roster to the field director prior to their first game. 
  2. A team consists of ten players, 5 male and 5 female. 
  3. Teams may field two extra players, 12 who bat in the lineup. 
  4. There may be one extra male and one extra female. 
  5. Never can males exceed females. 
  6. Rosters are limited to 20 players. 
  7. A game shall start and finish with a minimum of eight players. An out will be taken for the missing player. No team shall be permitted to bat less than eight. Effect: Forfeit. 

WALKS:

  1. Intentional Walk: Notify the umpire. No pitches are required. 
  2. Coed Walk Rules: When a male is walked, he will be awarded 2 bases and the female batter must bat. Exception: With 2 outs the female may walk or bat. 

COURTESY RUNNERS:
A courtesy runner is any runner who replaces a runner without a charged substitution. Notify umpires prior to game if a runner will be needed and for which batter. 

HOME RUNS:

  1. 2 male home runs per team. 
  2. Female home runs are not limited. 
  3. Male home runs exceeding the limit will be deemed outs.

OTHER GAME RULES:

  1. The game is considered completed after 7 innings or 55 minutes. No innings will be started after 50 minutes have elapsed. EXCEPTION: In an attempt to break a tie, one extra inning using the California play-off format with a runner starting on second base. If the first California play-off does not break the tie, then another will be played until the tie is broken. 
  2. If a game needs to be interrupted and rescheduled it will be resumed where it stopped. However, if five innings have been played it will be considered a complete game. This could be 4 1/2 innings if the home team is ahead. 
  3. In the event a team is ten runs ahead after 5 innings of play the team is a winner regardless of time. This could be 4 ½ innings if the home team is ahead. 
  4. If a team begins with the required number of players that team may continue the game with less one player whenever the player leaves the game for any reason other than ejection.
  5. Managers are responsible for turning in written lineups at least five minutes prior to game time. 
  6. Five pitches will be given each pitcher before the game starts. Two pitches will be given between innings. No infield practice after the first inning. Teams are NOT to warm up on the field. 
  7. The ball count will be 1 ball, 1 strike on batter. 
  8. Balls to be used are 12” 44 COR. 
  9. Only ASA approved bats are legal.
  10. If a player is removed for a violation the team may play shorthanded if no legal substitute is available. This is a disqualified player. 
  11. Each team is allowed one bat person. 
  12. Batting Order: Males and Females must alternate in the batting order.  That is, two individuals of the same sex cannot bat back to back. 
  13. Head first slides only. Feet first slides will result in an out. 

 

 

Sponsored by:

 

 

Swimming

 

 

RELAY RACE

For this relay race your team will be made up of four (4) teammates. There will be six (6) teams per heat and each heat will go about every 12 mins. 

HOW THE RACE WILL WORK:

  1. Swim four (4) lengths in lap lanes
  2. Shoot five (5) baskets
  3. Four (4) times around the river
  4. Back to lap lanes to tag out your next team member. 

Scoring will be based on the time that your whole team finishes. 

Teams must have at least 1 female and can be all female.  Teams consist of 4 people; 3 person teams not allowed.

*The YMCA will provide stopwatches. 

 

Team Challenge

STANDARD EVENT INFORMATION

Event Site:

YMCA, 3200 E. Spaulding Avenue

Event Date & Time:

Saturday, September 9th

Div 1:  10:30 am

Div 2:  12:00 pm

Div 3:  1:30 pm

# of Teams:

Div 1:  1 team/company, Div 2 & 3:  2 teams/company

Team Gender:

Teams must be co-ed with a minimum of one male or female per team.

Team Size:

Minimum of 6 per team; Maximum of 12 per team

Placing:

Each company/organization will be given placing points as follows:  Total time to complete 5 elements of the low ropes challenge course (placing points assessed) + placing points assessed for successful completion of elements = total.  Score Team Challenge Placing Points determined by total score.

Age Groups:

None

Points:

Placing Points:  1st(12), 2nd(10), 3rd(8), 4th(6), 5th(4), 6th(2) in each division

Participation Points:  6 per company, not per team.

Plaques:

1st, 2nd, 3rd per division

Counts toward individual's event entry limit?

YES

SUB-EVENTS:  Teams will complete 5 stations of Low Ropes Course elements.  Elements include (1) Island Traverse (2) Focus Ring (3) TP Shuffle (4) Corporate Pastures (5) Marble Works.  These elements are considered highly technical and they require strength, agility and a positive team attitude.  See details below.

SUB-EVENT DETAILS

TIMING AND TIME LIMIT NOTE:  A timer will accompany each team through the challenge course to be sure that the maximum time allowed per challenge station is not exceeded.  Time allowed for each challenge begins when the team starts toward the first challenge and continues until the completion of the last challenge.  If a team does not complete a challenge course station within the time allowed then a time penalty of 30 seconds is assessed for that challenge station.

 

EVENT & TEAM START:  A starting area will be marked at each Challenge Course element.  The order will be provided at the main team director meeting.  Teams will line up in the start area according to the order given.  The official starter will signal to each team when it is to begin.  This will generally be as the preceding team clears the 3rd challenge course station so teams must pay attention to the progress of the race.

 

 

Togetherhood

STANDARD EVENT INFORMATION

Event Site:

Pueblo Community

Event Date & Time:

July 29-September 17

Pre-Event Meeting:

NONE

# of Teams:

1 team per company/organization

Team Gender:

Teams can be any mix of gender or solely one gender

Team Size:

Unlimited

Placing:

Individual participation points will be tallied together for a total team score.  

Age Groups:

NONE

Points:

1st(16), 2nd(14), 3rd(12), 4th(10), 5th(8), 6th(6)

Participation Points:  6 

Plaques:

1st, 2nd, 3rd per division

Counts toward individual's event entry limit?

NO

OTHER EVENT RULES AND INFORMATION

Togetherhood® is the Y's Volunteer Service Program.  Through Togetherhood®, Corporate Cup participants from all backgrounds work with their neighbors and community partners to plan and lead service projects that respond to community needs. Togetherhood® enables participants to experience the power of the Y’s cause in action and play a direct role in shaping the future of their community. It also helps Ys demonstrate community benefit, showing the public that we’re more than just a gym and swim—we’re a charity dedicated to strengthening community.

Each company will be required to select a service project and recruit as many employees, friends, family and community members to work on this project with them.  Each company will be awarded (1) point for each volunteer they have working on their service project.  Participants in this event, and this event only, don't need to be officially registered for the Corporate Cup.

  • Service projects can be completed between July 29-September 17. 
  • Each company will be required to turn in a sign in sheet, provided by the YMCA, listing all the volunteers that worked on your project.  The sign in sheet should have original signatures from each volunteer.  The sheet is due to the Y by 5pm on September 18.

Training Pass

To properly prepare for participation, regular activity should be conducted that relates to the events in which a person will participate . To facilitate this the YMCA has the following training pass program for Corporate Cup registrants.

Employees can register at the YMCA for the training pass program by showing a company ID card or check stub. Once employment has been verified, employees need to sign in at the Welcome Desk every time they visit the facility. 

  • Training Passes cannot be used during prime YMCA Membership hours. (Weekdays 5:00p.m.-7:00p.m.)
  • Available times:         Weekdays: 5:00a.m.-5:00p.m.and 7:00p.m.-9:00p.m.; Saturday: 7:00a.m.-5:00p.m.; Sunday: 12:00 p.m. - 4:00 p.m. 
  • This service will begin August 6, 2017 and ends September 8, 2017. Only individual training will be allowed.  Group or team workouts must be approved by YMCA Corporate Cup Director. 
  • All participants must show Training Pass and sign in at each visit. 
  • Any misuse or not following procedures set up by the YMCA will mean void of training pass card and possible void of all company passes. 
  • If a Training Pass is lost or stolen, only the Corporate Cup Director’s office can issue a second card. 

The true benefit of being a part of the YMCA Corporate Cup is to get yourself and your team in better physical shape.

Classes and special services require the standard registration fee. 
The training pass provides free use of the facilities for the employee only.  Standard day pass fees apply to employee's family members.

Sponsored By:

T-Shirt Competition

STANDARD EVENT INFORMATION

Event Site

YMCA, 3200 E. Spaulding Avenue, Pueblo, CO  81008

Event Date & Time

T-shirts due to the Y by Friday, September 8th at 5:00 p.m.

Objective

To design and display a t-shirt that tastefully represents your company and the Corporate Cup sponsors while promoting company pride and spirit.

Scoring

30 points possible in each of the following three categories.  Thus 90 total points are possible.  Judging is done by YMCA staff.

  1. Originality – design creativity
  2. Effective use of required elements – must use the following:
  1. Company name or logo
  2. Current Corporate Cup theme - Work Hard, Play Harder
  3. Sponsor logos on the back – a template will be provided to you by the YMCA
  1. Overall design – a blend of attractiveness and visual appeal

T-shirt Base Color

Shirt color selection can be made with payment of the base entry fee.  Colors will be assigned on a first come, first serve basis.  The same or like colors are not allowed within a division.

Points

Participation Points – 6 points received for entering a t-shirt into the competition.

Placing Points - 1st (12), 2nd (10), 3rd (8), 4th (6), 5th (4), 6th (2) in each division.

Total Event Points – Combination of participation points and placing points.

Plaque

Distinctive plaques are awarded to 1st, 2nd and 3rd place teams

 

OTHER EVENT RULES & INFORMATION

1.   T-shirts must be designed and laid out by employees of the company – no outside helping except for actual printing.

2.   There is no limitation on the number of colors that can be used on the shirt. 

3.   Sponsor logos on shirt:  The template with the 2017 YMCA Corporate Cup Major Sponsors will be provided to team directors.  This layout must be used on the back of ALL team shirts. 

4.   Teams must wear their shirts identifying their corporation at each event.  It is up to your company if you want to purchase team shirts, but we ask that participants at least wear like colors and markings.

5.   Please be considerate to your printer and allow 2 weeks to print your t-shirt order.

 

Sponsored By:

 

Tug of War

STANDARD EVENT INFORMATION

Event Site:

YMCA, 3200 E. Spaulding Avenue

Event Date & Time:

Saturday, September 9th

Div 3:  10:30 am

Div 1:  12:00 pm

Div 2:  1:30 pm

# of Teams:

1 team per company/organization

Time Size and Gender:

Maximum team size is 10.  Fewer team members are allowed as long as teams have the same or greater number of females as males.  To allow for substitutions, a roster size of 15 is allowed.

Age Groups:

NONE

Points:

Participation Points:  6

Placing Points:  1st(16), 2nd(14), 3rd(12), 4th(10), 5th(8), 6th(6)

Plaques:

1st, 2nd, 3rd per division

Counts toward individual's event entry limit:

YES

OTHER EVENT RULES AND INFORMATION

GAME GOAL:

  1. Cones will be set up 5 feet on both sides of the centerline.
  2. On start signal by the referee each team will attempt to pull the flag toward their cone until it crosses the plan of their cone.
  3. The referee indicates when the match is over and declares the winner.

 

THE ROPE:

  1. 1" diameter, 75" length, flag attached at center point.
  2. The rope cannot be wrapped around participant's hands or bodies.

ADDITIONAL RULES:

  1. Spikes, cleats and metal heel caps are not allowed.
  2. Participants are encouraged to wear gloves.
  3. Tournament format is double elimination.
  4. There will be a 3-minute time limit for appearance of a late team.  Non-appearance results in forfeiture.
  5. Sides from which teams will pull will be decided by a flip of a coin by the referee.
  6. One person from each team is required to signal the referee when his/her team is ready to start the pull.
  7. If pulling back to back, a five-minute rest period is given if needed.

 

 

Volleyball

STANDARD EVENT INFORMATION

Event Site:

YMCA, 3200 E. Spaulding Avenue

Event Date & Time:

Division 1:  Sunday, September 10th 6:00pm

Division 2:  Saturday, September 16th 8:00 am

Division 3:  Sunday, September 17th 8:00 am

Pre-Event Meeting:

Wednesday, September 6th 5:30 pm at the YMCA.  Volleyball captains only.  We will go over all of the rules and hand out tournament brackets.  The volleyball captain or a team representative must attend.

# of Teams:

One per company for all divisions

Practices:

Each company is welcome to find its own gym for practice or you can contact the YMCA Sports Department for specific dates/times set for team practices.

Roster Size & Gender:

Team roster is limited to 12 players.  4 players are required to begin competition.  On the court, males cannot exceed the number of females.

Placing:

Determined by double elimination unless entries dictate Round Robin play

Seeding:

The top 2 teams from 2016 will be seeded accordingly.  All other teams are bracketed by luck of the draw!  

Points:

Placing Points:  1st(16), 2nd(14), 3rd(12), 4th(10), 5th(8), 6th(6)

Participation Points: 6

Plaques:

1st, 2nd and 3rd place per division

Counts towards individual's entry limit?

YES

Special Team Fees:

$100/team due August 26th.

GENERAL EVENT RULES & INFORMATION

  1. Each Volleyball Team Captain must report to the YMCA event director to confirm the players for the tournament before the team’s first designated match. 
  2. Once the roster is confirmed, players may not be added to the roster. There will be a closed roster with up to a maximum of 12 players on the roster. 
  3. If a player cannot play because of an injury the official will allow a substitution from the roster. 
  4. All play will be Double Elimination unless entries dictate Round Robin play! 
  5. High school rules will be used unless otherwise noted. 

GENERAL VOLLEYBALL RULES

  1. (All teams must start with 6 players. There must be at least 1 male on the court.) Males cannot exceed the number of females on the court. 
  2. A maximum of 5 minutes of court time for warm-up will be provided. 
  3. A team will forfeit their first game of the match if they are not ready to play at the sound of the officials’ whistle. There will be a maximum of 5 minutes before the next game is started. If the team is still not ready, the second game will result in a forfeit, thus the match is a forfeit. The teams of the next scheduled match will then begin their 5 minute warm-up period. 
  4. Games will last no longer than 45 minutes unless the match is close and near completion. 
  5. Best-of-three series determines winner. Rally scoring will apply to all games. All games to 15 points, must win by 2 points. A cap will be set at 17 points. Thus, if a game is tied at 16, the next point scored will determine the winner. 
  6. Any abusive language and/or behavior will not be tolerated, and any team(s) or person(s) in violation will be dismissed from the game and a forfeit may occur. 
  7. Both teams must inform the official prior to the start of each game regarding the type of substitution/rotation that will be used. Only one method will be allowed per game. (See substitution/rotation rule) 
  8. At least four members from each team will be required to help officiate throughout the tournament (second referee, scorekeeper and 2 line judges). The official bracketing will show the matches to be played and the team that is required to officiate. 
  9. The ball is not to be put in play until after the sound of the officials whistle. 

VOLLEYBALL DEFINITIONS
ATTACK HIT:   An attack hit is an intentional effort to direct the ball into the opponent’s team area in other than blocking action. A third hit by a team is considered to be an attack hit, regardless of intention.
BACK ROW ATTACKER:   A back row player who is on or forward of the attack line, (10 foot line), must contact the ball when part of the ball is below the level of the top of the net when returning the ball to the opponent’s team area.
BALL CONTACT:  The ball may contact any part of the body on or above the knee. A player may have successive contacts with the ball when blocking or making the first play on a ball coming from the opponents, provided there is no finger action used during the effort and the ball is not held or thrown. Successive contacts on a first received ball must be during one continuous attempt to play the ball.
BLOCKING:   Blocking is the action close to the net which intercepts the ball coming from the opponent’s side by making contact with the ball before it crosses the net, as it crosses the net or immediately after it has crossed the net. A ball that is legally blocked is not counted as the teams first legal hit. Thus, three more legal hits are allowed. In order for (a) player(s) to be in the act of blocking, some part of the body must be above the height of the net during the effort.
DOUBLE HIT:   When the ball is played in such a manner that there is finger action or contact is made by more than one part of the body.
HELD BALL:   When the ball visibly comes to rest in the hands, arms, or body of a player.
TEAM HITS:   Each team is allowed a maximum of three (3) successive hits of the ball in order to return the ball to the opponent’s team area. Blocking does not constitute a team hit.

RULES CALLED BY THE OFFICIAL

  1. Automatic Dead Ball - Everything above or outside the playing area is out of bounds. 
  2. Service - Must begin behind the end court line. Cannot block or spike the serve. On receiving team, first hit must be a bump or legal overhead pass. 
  3. The Court - Center line that divides side can be stepped on but cannot be completely stepped over. In stepping on center line, a player cannot interfere with an opposing players’ offensive or defensive play. All adjacent courts are out of bounds, if entered by a player(s), a fault will have been committed. 
  4. Sets - A player must be centered directly under the ball to overhead set. See definitions on held ball and double hit. 
  5. Blocks - The block is not considered a hit. See definition on blocking. When 1 male is in front row, a team may have 1 player from back row come up to net to block. 
  6. Carry - Ball cannot be lifted or thrown. Ball must come off hand(s) immediately (split-second) on a spike or bump. 
  7. Back-Row Players - Back-row players may not direct a ball across the net if ball is still above net in front of the 10 foot line. A back row player may only spike from behind the attack line (10 foot line). 
  8. Substituting Players In and Out (Cannot be used with Rotation Method) 
  • 3-Substitution Rule - If a team wishes to substitute players instead of rotating, the 3-Substitution Rule will be used. Groups of players (one on the court, others not playing - usually only two players) may substitute for each other no more than three times during a game. Entry into the game constitutes a substitution. Starting the game also constitutes one substitution. Substitutions may take place from any position on the court (i.e. front left, middle back, etc.). A player who has been substituted 3 times may not return into the game. The 3-Substitution Rule is applied per game, not per match. An example will be demonstrated at the captain’s meeting. 

9.    Rotating Player In and Out (Cannot be used with Substitution of Players) 

  • If a team wishes to rotate players in and out of a game, the rotation must be continuous. Players who have been rotated into the game or start the game cannot skip a rotation. The rotating of players in and out of a game must take place from the same position on the court (i.e. left back, middle back, left front, etc.). *Once a complete rotation of all players has taken place, no other players may be added to the rotation (i.e. players coming late to the game). An example will be demonstrated at the captain’s meeting.

FACILITY RULES
·    NO black soled or street shoes on gym floor. (STRICTLY ENFORCED) 
·    NO smoking inside buildings. 
·    Each person is responsible for his/her own valuables. 


THE FOLLOWING SANCTIONS RESULT IN POINTS PENALTY, SIDE-OUT and/or PLAYER EXPELLED: 

  1. Only the team captain may address the referee concerning a call. Any other team member addressing the referee or making profane or vulgar remarks will be expelled from play for the remainder of the match.
  2. A point and side-out will be awarded to the opposing team if a player exhibits unsportsmanlike behavior. 

THE FOLLOWING SANCTIONS RESULT IN TEAM DISQUALIFICATION: 

  1. Having more than one player expelled during a match. 
  2. Any team found to have a player not employed by the business they represent. 
  3. Any team not having the proper number of female and male players and the required age limits to start a match. 
  4. Any action which is considered by the referee to be dangerous to the safety of all concerned. 
  5. Failure to officiate when required. 

AUTOMATIC FORFEITS

  1. All teams must have only members employed by the business the team represents. 
  2. Any team with ineligible players will forfeit all games played. 
  3. Teams using more than the maximum of 12 players. 
  4. There must be at least 3 males and 3 females or 2 males and 4 females (in alternating match order) to begin a match on court. A team will forfeit the game if requirement is not met at all times during the match. 
  5. Players can only play on one team and for only one company.